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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Devout · Arthurian

Abbot

A devout in medium armor who fights up close with a two-handed weapon, healing allies and hitting enemies from the same kit. It carries plenty of ways to protect itself, and Spirit and Fire carry the damage its weapon does not.

Wears
Medium armor and a two-handed weapon.
Fights
Up close.
Plays as
Hybrid Survivability
Passive
Grants 1 stack of Zeal when you spend Judgement. Each stack increases your Physical and Magic Armor. Maximum of 3 stacks.
Hits with
Weapon damage on four presses (slashing, piercing or crushing by the weapon you carry), and Spirit on three and Fire on one.

The resource loop

Faith starts full and does not regenerate

A fight starts full. It spends down in lumps of 80, 100, 125, 150 and 200. The one level-1 opener refunds 250 a press.

at the start
full ·
regeneration
none ·
per opener
+250 ·
Rally
+500 ·
spender lumps
80 · 100 · 125 · 150 · 200 ·

The kit

Twenty-six abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix. Nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Rejuvenate Class · Level 1 Heals the target over time. Cast 0.2s Cooldown 2s Range 25 m Cost 100 Faith Grants 1 Judgment Effects Tap anywhere to close
Purify Class · Level 2 Removes up to 2 Debuffs from nearby allies. Target Self Cast 0.2s Cooldown 6s Cost 150 Faith Grants 1 Judgment Effects Tap anywhere to close
Stand Again! Class · Level 4 Resurrects target ally with 15% max Health and Res Sickness. Cast 9s Cooldown None Range 25 m Cost 200 Faith Effects Tap anywhere to close
Armor of Faith Class · Level 6 Increases your Physical Armor by 70% for 8 seconds. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Rally Class · Level 8 Grants your party a strong Heal Over Time for 6 seconds. Cast 0.2s Cooldown 6s Range 90 m Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close

Martyrdom

path · 7
Resolute Blow Martyrdom · Level 1 Deals Weapon damage. +50% damage at max Zeal stacks. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgment Effects Tap anywhere to close
Blood of the Martyr Martyrdom · Level 2 Spends 15% of Max Health and grants the target a Health Shield equal to 20% of their Max Health. Cast 0.2s Cooldown None Range 45 m Cost 150 Faith Grants 1 Effects Tap anywhere to close
Righteous Fervor Martyrdom · Level 3 Deals Weapon damage. +100% damage if the target's current Health percentage is higher than yours. Cast 0.6s Cooldown None Range 6 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Self Flagellation Martyrdom · Level 4 Spends 15% of Max Health and grants a large amount of Judgement. Target Self Cast 0.2s Cooldown 20s Cost Free Grants 3 Judgment Effects Tap anywhere to close
Divine Suffering Martyrdom · Level 5 Grants a Health Shield equal to 50% of your missing Health. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Pariah Martyrdom · Level 6 Target ally takes reduced damage and you take increased damage for 20 seconds. Cast 0.2s Cooldown 30s Range 45 m Cost 80 Faith Grants 1 Judgment Effects Tap anywhere to close
Self-Sacrifice Martyrdom · Level 7 Your Health becomes 1. Fully heal nearby allies. Target Self Cast 0.2s Cooldown 120s Cost 200 Faith Grants 1 Judgment Effects Tap anywhere to close

Zealotry

path · 7
His Hand Zealotry · Level 1 Deals Weapon damage and Snares. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgment Effects Tap anywhere to close
Death to Heretics Zealotry · Level 2 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Smite Zealotry · Level 3 Your next 3 hits deal added Spirit damage and grant Judgement. Target Self Cast 0.2s Cooldown 45s Cost 150 Faith Effects Tap anywhere to close
Holy Fire Zealotry · Level 4 Periodically deals Spirit damage to nearby enemies. Target Self Cast 0.2s Cooldown 10s Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Fearless Charge Zealotry · Level 5 Charges target and deals Spirit damage to nearby enemies. Cast 0.8s Cooldown 30s Range 25 m Cost 100 Faith Grants 1 Judgment Effects Tap anywhere to close
Might of the Faithful Zealotry · Level 6 Creates an aura that grants increased Melee damage dealt to nearby allies. Target Self Cast 0.2s Cooldown 15s Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Purge with Flame! Zealotry · Level 7 Deals Fire damage over time to the target and periodically heals allies near them. Cast 0.2s Cooldown 4s Range 25 m Cost 3 Judgment Grants 500 Faith Effects Tap anywhere to close

Miracle

path · 7
Be Healed! Miracle · Level 1 Heals target. Cast 1s Cooldown None Range 45 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Trust in Him Miracle · Level 2 Heals you after a 6 second delay. Target Self Cast 0.2s Cooldown 6s Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Light of Faith Miracle · Level 3 Creates an aura that periodically heals you and nearby allies. Target Self Cast 0.2s Cooldown 6s Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Unstoppable Zeal Miracle · Level 4 Increases your Movement Speed and grants Root and Snare immunity for 6 seconds. Target Self Cast 0.2s Cooldown 20s Cost 125 Faith Effects Tap anywhere to close
Divine Radiance Miracle · Level 5 Deals Spirit damage to nearby enemies and reduces their Critical Hit Chance. Target Self Cast 0.2s Cooldown 2s Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Beacon to the Faithful Miracle · Level 6 Channels for up to 6 seconds to periodically heal nearby allies. Increases your Physical and Magic Armor Ratings while channeling. Target Self Cast 9s Cooldown 45s Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
The Righteous Never Die! Miracle · Level 7 Resurrects nearby allies with 15% max Health. All nearby allies are healed over time. Target Self Cast 0.2s Cooldown 180s Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Rejuvenate

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0.2s cast · cd 2s · 25 m · costs 100 Faith ·

Heals the target over time.

Figure

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Class tree · granted at level 2

Purify

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0.2s cast · cd 6s · costs 150 Faith ·

Removes up to 2 Debuffs from nearby allies.

Figure

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Class tree · granted at level 4

Stand Again!

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9s cast · no cooldown · 25 m · costs 200 Faith ·

Resurrects target ally with 15% max Health and Res Sickness.

Figure

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Class tree · granted at level 6

Armor of Faith

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0.2s cast · cd 60s · no cost ·

Increases your Physical Armor by 70% for 8 seconds.

Figure

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Class tree · granted at level 8

Rally

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0.2s cast · cd 6s · 90 m · costs 2 Judgment ·

Grants your party a strong Heal Over Time for 6 seconds.

Figure

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Martyrdom · rank 1 · free opener

Resolute Blow

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0.6s cast · no cooldown · 6 m · grants 1 Judgment ·

Deals Weapon damage. +50% damage at max Zeal stacks.

Damage at Tier 2

1,636 1,693

Midpoint 1,665

1,749 1,749

Midpoint 1,749

1,862 1,862

Midpoint 1,862

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Martyrdom · rank 2

Blood of the Martyr

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0.2s cast · no cooldown · 45 m · costs 150 Faith ·

Spends 15% of Max Health and grants the target a Health Shield equal to 20% of their Max Health.

Figure

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Martyrdom · rank 3

Righteous Fervor

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0.6s cast · no cooldown · 6 m · costs 1 Judgment ·

Deals Weapon damage. +100% damage if the target's current Health percentage is higher than yours.

Damage at Tier 2

1,327 1,373

Midpoint 1,350

1,418 1,418

Midpoint 1,418

1,510 1,510

Midpoint 1,510

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Martyrdom · rank 4

Self Flagellation

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0.2s cast · cd 20s · grants 3 Judgment ·

Spends 15% of Max Health and grants a large amount of Judgement.

Figure

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Martyrdom · rank 5

Divine Suffering

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0.2s cast · cd 60s · no cost ·

Grants a Health Shield equal to 50% of your missing Health.

Figure

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Martyrdom · rank 6

Pariah

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0.2s cast · cd 30s · 45 m · costs 80 Faith ·

Target ally takes reduced damage and you take increased damage for 20 seconds.

Figure

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Martyrdom · rank 7

Self-Sacrifice

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0.2s cast · cd 120s · costs 200 Faith ·

Your Health becomes 1. Fully heal nearby allies.

Figure

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Zealotry · rank 1 · free opener

His Hand

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0.6s cast · no cooldown · 6 m · grants 1 Judgment ·

Deals Weapon damage and Snares.

Damage at Tier 2

796 824

Midpoint 810

851 851

Midpoint 851

906 906

Midpoint 906

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Zealotry · rank 2

Death to Heretics

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0.6s cast · no cooldown · 6 m · costs 1 Judgment ·

Deals Weapon damage.

Damage at Tier 2

2,123 2,196

Midpoint 2,160

2,270 2,270

Midpoint 2,270

2,416 2,416

Midpoint 2,416

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Zealotry · rank 3

Smite

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0.2s cast · cd 45s · costs 150 Faith ·

Your next 3 hits deal added Spirit damage and grant Judgement.

Figure

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Zealotry · rank 4

Holy Fire

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0.2s cast · cd 10s · costs 2 Judgment ·

Periodically deals Spirit damage to nearby enemies.

Figure

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Zealotry · rank 5

Fearless Charge

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0.8s cast · cd 30s · 25 m · costs 100 Faith ·

Charges target and deals Spirit damage to nearby enemies.

Damage at Tier 2

1,238 1,281

Midpoint 1,260

1,324 1,324

Midpoint 1,324

1,409 1,409

Midpoint 1,409

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Zealotry · rank 6

Might of the Faithful

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0.2s cast · cd 15s · costs 2 Judgment ·

Creates an aura that grants increased Melee damage dealt to nearby allies.

Figure

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Zealotry · rank 7

Purge with Flame!

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0.2s cast · cd 4s · 25 m · costs 3 Judgment ·

Deals Fire damage over time to the target and periodically heals allies near them.

Healing at Tier 2

885 915

Midpoint 900

946 946

Midpoint 946

1,007 1,007

Midpoint 1,007

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Miracle · rank 1 · free opener

Be Healed!

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1s cast · no cooldown · 45 m · costs 1 Judgment ·

Heals target.

Healing at Tier 2

2,654 2,745

Midpoint 2,700

2,837 2,837

Midpoint 2,837

3,020 3,020

Midpoint 3,020

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Miracle · rank 2

Trust in Him

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0.2s cast · cd 6s · costs 1 Judgment ·

Heals you after a 6 second delay.

Figure

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Miracle · rank 3

Light of Faith

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0.2s cast · cd 6s · costs 2 Judgment ·

Creates an aura that periodically heals you and nearby allies.

Figure

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Miracle · rank 4

Unstoppable Zeal

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0.2s cast · cd 20s · costs 125 Faith ·

Increases your Movement Speed and grants Root and Snare immunity for 6 seconds.

Figure

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Miracle · rank 5

Divine Radiance

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0.2s cast · cd 2s · costs 1 Judgment ·

Deals Spirit damage to nearby enemies and reduces their Critical Hit Chance.

Damage at Tier 2

1,474 1,525

Midpoint 1,499

1,575 1,575

Midpoint 1,575

1,677 1,677

Midpoint 1,677

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Miracle · rank 6

Beacon to the Faithful

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9s cast · cd 45s · costs 1 Judgment ·

Channels for up to 6 seconds to periodically heal nearby allies. Increases your Physical and Magic Armor Ratings while channeling.

Healing at Tier 2

1,592 1,647

Midpoint 1,620

1,702 1,702

Midpoint 1,702

1,812 1,812

Midpoint 1,812

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Miracle · rank 7

The Righteous Never Die!

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0.2s cast · cd 180s · no cost ·

Resurrects nearby allies with 15% max Health. All nearby allies are healed over time.

Figure

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