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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Assassin · Arthurian

Veilstalker

A light-armored assassin that fights up close with a dagger or sword, and most of its kit is weapon strikes. It can control a target to keep it in reach, but carries nothing to protect itself if the fight turns.

Wears
Light armor, one-handed weapons, and dagger.
Fights
Up close.
Plays as
Damage Mobility Control
Passive
You gain increased damage dealt and Movement Speed while in the Veil and for a short duration after leaving the Veil.
Hits with
Weapon damage on seventeen presses (slashing or piercing by the weapon you carry), and Slashing on one and Poison on one.

The resource loop

Determination starts full and does not regenerate

A fight starts full. It spends down in lumps of 100, 175, 225, 250, 275, 400 and 500.

at the start
full ·
regeneration
none ·
spender lumps
100 · 175 · 225 · 250 · 275 · 400 · 500 ·

The kit

Twenty-seven abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix. Nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Enter Veil Class · Level 1 Shifts you into the Veil. Becomes "Exit Veil" upon use. Target Self Cast 5s Cooldown None Cost Free Effects Tap anywhere to close
Exit Veil Class · Level 1 Shifts you back out of the Veil. Becomes " Enter Veil Upon Use Target Self Cast 1s Cooldown None Cost Free Effects Tap anywhere to close
Low Blow Class · Level 2 Deals Weapon damage and Stuns the target for 0.75/2 seconds. Cast 0.6s Cooldown 30s Range 6 m Cost Free Effects Tap anywhere to close
Cut a Path Class · Level 4 Briefly enters the Veil and greatly increases Movement Speed, then exits the Veil again. +100% Determination Cost each time this is used. Cost increase resets after 30 seconds. Target Self Cast 0.2s Cooldown 6s Cost 250 Determination Effects Tap anywhere to close
Fast Exit Class · Level 6 Instantly shifts you out of the Veil and grants Stealth for 6 seconds. Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Death on the Wind Class · Level 8 Instantly leaps out from the Veil to your target and deals Weapon damage. Only usable while in the Veil, and only on targets in the Normal Plane. Cast 0.6s Cooldown 4s Range 25 m Cost 500 Determination Effects Tap anywhere to close

Assassination

path · 7
Hidden Strike Assassination · Level 1 Deals Weapon damage and an additional 150 Poison damage. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
A Steady Hand Assassination · Level 2 Deals Weapon damage. Grants +20% Critical Hit Chance for 4 seconds if attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost 100 Determination Effects Tap anywhere to close
An Eye for Detail Assassination · Level 3 Grants +15% Critical Hit Chance and +25% Critical Hit Damage. Critical Hits apply a stacking Bleed that deals 300 Slashing damage over 3 seconds per stack, up to 5 stacks. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Puncture Assassination · Level 4 Deals Weapon damage. Snares the target by 50% if they are below 50% Health. Cast 0.6s Cooldown None Range 6 m Cost 175 Determination Effects Tap anywhere to close
Decapitation Strike Assassination · Level 5 Deals Weapon damage. Guaranteed Critical Hit if the target is above 75% Health. Cast 0.6s Cooldown None Range 6 m Cost 225 Determination Effects Tap anywhere to close
Opportunistic Blow Assassination · Level 6 Deals Weapon damage and Silences and Disarms for 4/8 seconds. Cast 0.6s Cooldown 60s Range 6 m Cost Free Effects Tap anywhere to close
Misericorde Assassination · Level 7 Deals Poison damage. +75% damage if the target is below 30% Health. Cast 0.6s Cooldown None Range 6 m Cost 500 Determination Effects Tap anywhere to close

Veilhunting

path · 7
Veil Strike Veilhunting · Level 1 Deals Weapon damage and Snare. +25% damage while in the Veil. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
Veilshadows Veilhunting · Level 2 Increase Evasion Chance by 10%. Increase by 15% if performed while in the Veil. Cast 0.2s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Unreal binding Veilhunting · Level 3 Deals Weapon damage and Snares the target by 20% for 4/8 seconds. If in the Veil, the target is also prevented from leaving the Veil for 8 seconds. Cast 0.6s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Veilmark Veilhunting · Level 4 Deals Weapon damage an additional 1200 Physical damage over 6 seconds. For the duration, the target takes 20% increased damage or 30% increased damage if applied while in the Veil. Cast 0.6s Cooldown 60s Range 6 m Cost Free Effects Tap anywhere to close
Veilstep Veilhunting · Level 5 Teleports to your target and deals Weapon damage. +25% damage while in the Veil. Cast 0.6s Cooldown 45s Range 25 m Cost Free Effects Tap anywhere to close
Mists of the Veil Veilhunting · Level 6 Deals Weapon damage and Stuns the target for 2/5 seconds. When used while in the Veil, inflicts 300 Panic. Cast 0.6s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Blade of the Veil Veilhunting · Level 7 Deals Weapon damage. If the target dies, instantly enter the Veil. +40% damage while in the Veil. Cast 0.6s Cooldown None Range 6 m Cost 500 Determination Effects Tap anywhere to close

Acrobatics

path · 7
Dual Attack Acrobatics · Level 1 Deals Weapon damage. +50% damage when attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
Hamstring Acrobatics · Level 2 Deals Weapon damage. Snares the target by 50% for 5/9 seconds if attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost 250 Determination Effects Tap anywhere to close
Heart Stroke Acrobatics · Level 3 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost 275 Determination Effects Tap anywhere to close
Faster Than the Eye Acrobatics · Level 4 Removes you from Combat and applies Stealth for 15 seconds. Target Self Cast 0.2s Cooldown 45s Cost Free Effects Tap anywhere to close
Chase Acrobatics · Level 5 Greatly increases Movement Speed for a short duration, then reduces movement speed briefly at the end of the effect. Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Leap Strike Acrobatics · Level 6 Rushes forward and deals Weapon damage to nearby enemies. Cast 0.6s Cooldown 20s Range 25 m Cost 400 Determination Effects Tap anywhere to close
Perfect Dodge Acrobatics · Level 7 Grants 100% Evade Chance for 4 seconds. Target Self Cast 0.2s Cooldown 90s Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Enter Veil

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5s cast · no cooldown · no cost ·

Shifts you into the Veil. Becomes "Exit Veil" upon use.

Figure

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Class tree · granted at level 1

Exit Veil

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1s cast · no cooldown · no cost ·

Shifts you back out of the Veil. Becomes " Enter Veil Upon Use

Figure

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Class tree · granted at level 2

Low Blow

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0.6s cast · cd 30s · 6 m · no cost ·

Deals Weapon damage and Stuns the target for 0.75/2 seconds.

Damage at Tier 2

840 840

Midpoint 840

874 874

Midpoint 874

977 977

Midpoint 977

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Class tree · granted at level 4

Cut a Path

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0.2s cast · cd 6s · costs 250 Determination ·

Briefly enters the Veil and greatly increases Movement Speed, then exits the Veil again. +100% Determination Cost each time this is used. Cost increase resets after 30 seconds.

Figure

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Class tree · granted at level 6

Fast Exit

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0.2s cast · cd 30s · no cost ·

Instantly shifts you out of the Veil and grants Stealth for 6 seconds.

Figure

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Class tree · granted at level 8

Death on the Wind

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0.6s cast · cd 4s · 25 m · costs 500 Determination ·

Instantly leaps out from the Veil to your target and deals Weapon damage. Only usable while in the Veil, and only on targets in the Normal Plane.

Damage at Tier 2

1,214 1,214

Midpoint 1,214

1,263 1,263

Midpoint 1,263

1,412 1,412

Midpoint 1,412

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Assassination · rank 1 · free opener

Hidden Strike

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0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage and an additional 150 Poison damage.

Damage at Tier 2

989 989

Midpoint 989

1,030 1,030

Midpoint 1,030

1,151 1,151

Midpoint 1,151

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Assassination · rank 2

A Steady Hand

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0.6s cast · no cooldown · 6 m · costs 100 Determination ·

Deals Weapon damage. Grants +20% Critical Hit Chance for 4 seconds if attacking from behind.

Damage at Tier 2

1,045 1,045

Midpoint 1,045

1,088 1,088

Midpoint 1,088

1,216 1,216

Midpoint 1,216

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Assassination · rank 3

An Eye for Detail

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0.2s cast · no cooldown · no cost ·

Grants +15% Critical Hit Chance and +25% Critical Hit Damage. Critical Hits apply a stacking Bleed that deals 300 Slashing damage over 3 seconds per stack, up to 5 stacks.

Figure

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Assassination · rank 4

Puncture

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0.6s cast · no cooldown · 6 m · costs 175 Determination ·

Deals Weapon damage. Snares the target by 50% if they are below 50% Health.

Damage at Tier 2

1,120 1,120

Midpoint 1,120

1,166 1,166

Midpoint 1,166

1,303 1,303

Midpoint 1,303

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Assassination · rank 5

Decapitation Strike

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0.6s cast · no cooldown · 6 m · costs 225 Determination ·

Deals Weapon damage. Guaranteed Critical Hit if the target is above 75% Health.

Damage at Tier 2

2,613 2,613

Midpoint 2,613

2,720 2,720

Midpoint 2,720

3,040 3,040

Midpoint 3,040

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Assassination · rank 6

Opportunistic Blow

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0.6s cast · cd 60s · 6 m · no cost ·

Deals Weapon damage and Silences and Disarms for 4/8 seconds.

Damage at Tier 2

1,083 1,083

Midpoint 1,083

1,127 1,127

Midpoint 1,127

1,260 1,260

Midpoint 1,260

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Assassination · rank 7

Misericorde

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0.6s cast · no cooldown · 6 m · costs 500 Determination ·

Deals Poison damage. +75% damage if the target is below 30% Health.

Damage at Tier 2

3,594 3,594

Midpoint 3,594

3,741 3,741

Midpoint 3,741

4,181 4,181

Midpoint 4,181

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Veilhunting · rank 1 · free opener

Veil Strike

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0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage and Snare. +25% damage while in the Veil.

Damage at Tier 2

2,058 2,058

Midpoint 2,058

2,142 2,142

Midpoint 2,142

2,394 2,394

Midpoint 2,394

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Veilhunting · rank 2

Veilshadows

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0.2s cast · cd 45s · 6 m · no cost ·

Increase Evasion Chance by 10%. Increase by 15% if performed while in the Veil.

Figure

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Veilhunting · rank 3

Unreal binding

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0.6s cast · cd 45s · 6 m · no cost ·

Deals Weapon damage and Snares the target by 20% for 4/8 seconds. If in the Veil, the target is also prevented from leaving the Veil for 8 seconds.

Damage at Tier 2

1,120 1,120

Midpoint 1,120

1,166 1,166

Midpoint 1,166

1,303 1,303

Midpoint 1,303

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Veilhunting · rank 4

Veilmark

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0.6s cast · cd 60s · 6 m · no cost ·

Deals Weapon damage an additional 1200 Physical damage over 6 seconds. For the duration, the target takes 20% increased damage or 30% increased damage if applied while in the Veil.

Damage at Tier 2

1,214 1,214

Midpoint 1,214

1,263 1,263

Midpoint 1,263

1,412 1,412

Midpoint 1,412

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Veilhunting · rank 5

Veilstep

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0.6s cast · cd 45s · 25 m · no cost ·

Teleports to your target and deals Weapon damage. +25% damage while in the Veil.

Damage at Tier 2

2,940 2,940

Midpoint 2,940

3,060 3,060

Midpoint 3,060

3,420 3,420

Midpoint 3,420

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Veilhunting · rank 6

Mists of the Veil

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0.6s cast · cd 45s · 6 m · no cost ·

Deals Weapon damage and Stuns the target for 2/5 seconds. When used while in the Veil, inflicts 300 Panic.

Damage at Tier 2

747 747

Midpoint 747

778 778

Midpoint 778

869 869

Midpoint 869

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Veilhunting · rank 7

Blade of the Veil

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0.6s cast · no cooldown · 6 m · costs 500 Determination ·

Deals Weapon damage. If the target dies, instantly enter the Veil. +40% damage while in the Veil.

Damage at Tier 2

3,494 3,494

Midpoint 3,494

3,637 3,637

Midpoint 3,637

4,065 4,065

Midpoint 4,065

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Acrobatics · rank 1 · free opener

Dual Attack

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0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage. +50% damage when attacking from behind.

Damage at Tier 2

2,334 2,334

Midpoint 2,334

2,429 2,429

Midpoint 2,429

2,715 2,715

Midpoint 2,715

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Acrobatics · rank 2

Hamstring

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0.6s cast · no cooldown · 6 m · costs 250 Determination ·

Deals Weapon damage. Snares the target by 50% for 5/9 seconds if attacking from behind.

Damage at Tier 2

1,083 1,083

Midpoint 1,083

1,127 1,127

Midpoint 1,127

1,260 1,260

Midpoint 1,260

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Acrobatics · rank 3

Heart Stroke

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0.6s cast · no cooldown · 6 m · costs 275 Determination ·

Deals Weapon damage.

Damage at Tier 2

1,353 1,353

Midpoint 1,353

1,408 1,408

Midpoint 1,408

1,574 1,574

Midpoint 1,574

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Acrobatics · rank 4

Faster Than the Eye

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0.2s cast · cd 45s · no cost ·

Removes you from Combat and applies Stealth for 15 seconds.

Figure

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Acrobatics · rank 5

Chase

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0.2s cast · cd 30s · no cost ·

Greatly increases Movement Speed for a short duration, then reduces movement speed briefly at the end of the effect.

Figure

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Acrobatics · rank 6

Leap Strike

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0.6s cast · cd 20s · 25 m · costs 400 Determination ·

Rushes forward and deals Weapon damage to nearby enemies.

Damage at Tier 2

1,214 1,214

Midpoint 1,214

1,263 1,263

Midpoint 1,263

1,412 1,412

Midpoint 1,412

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Acrobatics · rank 7

Perfect Dodge

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0.2s cast · cd 90s · no cost ·

Grants 100% Evade Chance for 4 seconds.

Figure

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