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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Devout · Tuatha Dé Danann

Blessed Crow

A devout in medium armor who fights up close with a two-handed weapon and summons Cauldrons to fight around. Its Faith presses earn Judgement and its Judgement presses give Faith back, so it can keep healing and hitting.

Wears
Medium armor and a two-handed weapon.
Fights
Up close.
Plays as
Hybrid
Passive
Grants the Summon Cauldron ability. (Summon Cauldron: Summons a Cauldron at the targeted location for 60 seconds. Maximum of 4 Cauldrons total from all abilities)
Hits with
Weapon damage on four presses (slashing, piercing or crushing by the weapon you carry), and Shadow on two and Spirit on four.

The resource loop

Faith starts full and does not regenerate

A fight starts full. It spends down in lumps of 100, 125, 150 and 200. The one level-1 opener refunds 250 a press.

at the start
full ·
regeneration
none ·
per opener
+250 ·
Rite of Ruin
+750 ·
spender lumps
100 · 125 · 150 · 200 ·

The kit

Twenty-seven abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix. Nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Rejuvenate Class · Level 1 Heals the target over time. Cast 0.2s Cooldown 2s Range 25 m Cost 100 Faith Grants 1 Judgment Effects Tap anywhere to close
Purify Class · Level 2 Removes up to 2 Debuffs from nearby allies. Target Self Cast 0.2s Cooldown 6s Cost 150 Faith Grants 1 Judgment Effects Tap anywhere to close
Stand Again! Class · Level 4 Resurrects target ally with 15% max Health and Res Sickness. Cast 9s Cooldown None Range 25 m Cost 200 Faith Effects Tap anywhere to close
Armor of Faith Class · Level 6 Increases your Physical Armor by 70% for 8 seconds. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Rally Class · Level 8 Grants your party a strong Heal Over Time for 6 seconds. Cast 0.2s Cooldown 6s Range 90 m Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close

Ritual

path · 8
Nature's Rebuke Ritual · Level 1 Deals Weapon damage and Snares the target by 40% for 4/8 seconds. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgment Effects Tap anywhere to close
Summon Cauldron Ritual · Level 1 Summons a Cauldron at the targeted location for 60 seconds. Maximum of 4 Cauldrons total from all abilities. Cast 0.2s Cooldown 6s Range 25 m Cost Free Effects Tap anywhere to close
Dark Work Ritual · Level 2 Deals Shadow damage to enemies near each of your Cauldrons. Cast 1s Cooldown None Range 45 m Cost 150 Faith Grants 1 Judgment Effects Tap anywhere to close
Rite of Sickness Ritual · Level 3 Deals Spirit damage to and Snares enemies near each of your Cauldrons. Cast 0.2s Cooldown 4s Range 45 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Call Down Ritual · Level 4 Summons a Cauldron for 60s and deals Spirit damage in the targeted area. Cast 1s Cooldown 12s Range 25 m Cost Free Effects Tap anywhere to close
Blood Offering Ritual · Level 5 Deals Weapon damage and summons a Cauldron at the target's location for 60 seconds. Cast 0.6s Cooldown 10s Range 6 m Cost Free Effects Tap anywhere to close
Conduit of Power Ritual · Level 6 Deals Spirit damage. Damage is increased by 50% for each nearby Cauldron. Cast 0.6s Cooldown None Range 6 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Rite of Ruin Ritual · Level 7 Creates auras around your Cauldrons that cause enemies to take increased damage. This effect stacks. Cast 0.2s Cooldown 4s Range 45 m Cost 3 Judgment Grants 750 Faith Effects Tap anywhere to close

Dominance

path · 7
Crushing Might Dominance · Level 1 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgment Effects Tap anywhere to close
Overwhelm Dominance · Level 2 Deals Shadow damage. The target takes +50% damage from this ability for 6 seconds. Cast 0.6s Cooldown None Range 6 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Blessed Warrior Dominance · Level 3 Increases Melee damage dealt and Parry Chance. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Living Symbol Dominance · Level 4 Creates an aura that grants increased Physical and Magical armor and Panic Resistance to nearby allies. Cast 0.2s Cooldown 15s Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Sacred Pride Dominance · Level 5 Deals Weapon damage and Snares the target by 40% for 4/8 seconds and grants a large amount of Judgement. Cast 0.6s Cooldown 30s Range 6 m Cost 125 Faith Grants 3 Judgment Effects Tap anywhere to close
Scorn the Weak Dominance · Level 6 Snares the target and reduces damage dealt by 30%. Cast 0.2s Cooldown 30s Range 25 m Cost 150 Faith Grants 1 Judgment Effects Tap anywhere to close
Avatar of Bran Dominance · Level 7 Grants 70 Physical and Magic Armor Ratings and increases Weaponskill damage for 10 seconds. Your next Melee hit during that time gains strong added Spirit damage. Target Self Cast 0.2s Cooldown 120s Cost Free Effects Tap anywhere to close

Nourishment

path · 7
Branwen's Tears Nourishment · Level 1 Heals target. Cast 1s Cooldown None Range 45 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Rite of Healing Nourishment · Level 2 Periodically heals allies near each of your Cauldrons. Cast 0.2s Cooldown 6s Range 45 m Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Bran's Aid Nourishment · Level 3 Heals allies in an area around target ally and summons a Cauldron at the target's location for 60 seconds. Cast 1s Cooldown 12s Range 45 m Cost Free Effects Tap anywhere to close
Dedicated Pursuit Nourishment · Level 4 Increases Movement Speed for 6 seconds. Becomes Dedicated Pursuit Follow-Up when used. Target Self Cast 0.2s Cooldown 20s Cost 125 Faith Grants 1 Judgment Effects Tap anywhere to close
Regrowth Nourishment · Level 5 Heals nearby allies. Cast 0.2s Cooldown 2s Cost 2 Judgment Grants 500 Faith Effects Tap anywhere to close
Strike of the Blessed Nourishment · Level 6 Deals Spirit damage and heals self over time. Cast 0.6s Cooldown None Range 6 m Cost 1 Judgment Grants 250 Faith Effects Tap anywhere to close
Rise from the Cauldron Nourishment · Level 7 Resurrects allies near each of your Cauldrons with 25% Max Health and Res Sickness. Cast 2s Cooldown 180s Range 45 m Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Rejuvenate

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0.2s cast · cd 2s · 25 m · costs 100 Faith ·

Heals the target over time.

Figure

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Class tree · granted at level 2

Purify

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0.2s cast · cd 6s · costs 150 Faith ·

Removes up to 2 Debuffs from nearby allies.

Figure

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Class tree · granted at level 4

Stand Again!

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9s cast · no cooldown · 25 m · costs 200 Faith ·

Resurrects target ally with 15% max Health and Res Sickness.

Figure

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Class tree · granted at level 6

Armor of Faith

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0.2s cast · cd 60s · no cost ·

Increases your Physical Armor by 70% for 8 seconds.

Figure

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Class tree · granted at level 8

Rally

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0.2s cast · cd 6s · 90 m · costs 2 Judgment ·

Grants your party a strong Heal Over Time for 6 seconds.

Figure

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Ritual · rank 1 · free opener

Nature's Rebuke

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0.6s cast · no cooldown · 6 m · grants 1 Judgment ·

Deals Weapon damage and Snares the target by 40% for 4/8 seconds.

Damage at Tier 2

707 732

Midpoint 720

756 756

Midpoint 756

805 805

Midpoint 805

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Ritual · rank 1 · free opener

Summon Cauldron

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0.2s cast · cd 6s · 25 m · no cost ·

Summons a Cauldron at the targeted location for 60 seconds. Maximum of 4 Cauldrons total from all abilities.

Figure

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Ritual · rank 2

Dark Work

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1s cast · no cooldown · 45 m · costs 150 Faith ·

Deals Shadow damage to enemies near each of your Cauldrons.

Damage at Tier 2

620 642

Midpoint 631

663 663

Midpoint 663

706 706

Midpoint 706

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Ritual · rank 3

Rite of Sickness

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0.2s cast · cd 4s · 45 m · costs 1 Judgment ·

Deals Spirit damage to and Snares enemies near each of your Cauldrons.

Damage at Tier 2

620 642

Midpoint 631

663 663

Midpoint 663

706 706

Midpoint 706

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Ritual · rank 4

Call Down

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1s cast · cd 12s · 25 m · no cost ·

Summons a Cauldron for 60s and deals Spirit damage in the targeted area.

Damage at Tier 2

1,009 1,044

Midpoint 1,026

1,078 1,078

Midpoint 1,078

1,148 1,148

Midpoint 1,148

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Ritual · rank 5

Blood Offering

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0.6s cast · cd 10s · 6 m · no cost ·

Deals Weapon damage and summons a Cauldron at the target's location for 60 seconds.

Damage at Tier 2

1,504 1,555

Midpoint 1,530

1,607 1,607

Midpoint 1,607

1,711 1,711

Midpoint 1,711

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Ritual · rank 6

Conduit of Power

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0.6s cast · no cooldown · 6 m · costs 1 Judgment ·

Deals Spirit damage. Damage is increased by 50% for each nearby Cauldron.

Damage at Tier 2

1,097 1,135

Midpoint 1,116

1,172 1,172

Midpoint 1,172

1,248 1,248

Midpoint 1,248

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Ritual · rank 7

Rite of Ruin

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0.2s cast · cd 4s · 45 m · costs 3 Judgment ·

Creates auras around your Cauldrons that cause enemies to take increased damage. This effect stacks.

Figure

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Dominance · rank 1 · free opener

Crushing Might

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0.6s cast · no cooldown · 6 m · grants 1 Judgment ·

Deals Weapon damage.

Damage at Tier 2

796 824

Midpoint 810

851 851

Midpoint 851

906 906

Midpoint 906

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Dominance · rank 2

Overwhelm

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0.6s cast · no cooldown · 6 m · costs 1 Judgment ·

Deals Shadow damage. The target takes +50% damage from this ability for 6 seconds.

Damage at Tier 2

4,511 4,666

Midpoint 4,589

4,822 4,822

Midpoint 4,822

5,133 5,133

Midpoint 5,133

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Dominance · rank 3

Blessed Warrior

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0.2s cast · no cooldown · no cost ·

Increases Melee damage dealt and Parry Chance.

Figure

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Dominance · rank 4

Living Symbol

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0.2s cast · cd 15s · costs 2 Judgment ·

Creates an aura that grants increased Physical and Magical armor and Panic Resistance to nearby allies.

Figure

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Dominance · rank 5

Sacred Pride

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0.6s cast · cd 30s · 6 m · costs 125 Faith ·

Deals Weapon damage and Snares the target by 40% for 4/8 seconds and grants a large amount of Judgement.

Damage at Tier 2

885 915

Midpoint 900

946 946

Midpoint 946

1,007 1,007

Midpoint 1,007

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Dominance · rank 6

Scorn the Weak

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0.2s cast · cd 30s · 25 m · costs 150 Faith ·

Snares the target and reduces damage dealt by 30%.

Figure

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Dominance · rank 7

Avatar of Bran

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0.2s cast · cd 120s · no cost ·

Grants 70 Physical and Magic Armor Ratings and increases Weaponskill damage for 10 seconds. Your next Melee hit during that time gains strong added Spirit damage.

Figure

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Nourishment · rank 1 · free opener

Branwen's Tears

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1s cast · no cooldown · 45 m · costs 1 Judgment ·

Heals target.

Healing at Tier 2

2,654 2,745

Midpoint 2,700

2,837 2,837

Midpoint 2,837

3,020 3,020

Midpoint 3,020

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Nourishment · rank 2

Rite of Healing

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0.2s cast · cd 6s · 45 m · costs 2 Judgment ·

Periodically heals allies near each of your Cauldrons.

Figure

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Nourishment · rank 3

Bran's Aid

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1s cast · cd 12s · 45 m · no cost ·

Heals allies in an area around target ally and summons a Cauldron at the target's location for 60 seconds.

Healing at Tier 2

1,415 1,464

Midpoint 1,439

1,512 1,512

Midpoint 1,512

1,610 1,610

Midpoint 1,610

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Nourishment · rank 4

Dedicated Pursuit

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0.2s cast · cd 20s · costs 125 Faith ·

Increases Movement Speed for 6 seconds. Becomes Dedicated Pursuit Follow-Up when used.

Figure

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Nourishment · rank 5

Regrowth

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0.2s cast · cd 2s · costs 2 Judgment ·

Heals nearby allies.

Healing at Tier 2

2,123 2,196

Midpoint 2,160

2,270 2,270

Midpoint 2,270

2,416 2,416

Midpoint 2,416

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Nourishment · rank 6

Strike of the Blessed

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0.6s cast · no cooldown · 6 m · costs 1 Judgment ·

Deals Spirit damage and heals self over time.

Damage at Tier 2

1,592 1,647

Midpoint 1,620

1,702 1,702

Midpoint 1,702

1,812 1,812

Midpoint 1,812

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Nourishment · rank 7

Rise from the Cauldron

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2s cast · cd 180s · 45 m · no cost ·

Resurrects allies near each of your Cauldrons with 25% Max Health and Res Sickness.

Figure

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