Healer · Tuatha Dé Danann
Empath
A cloth-armored healer who works from mid range and gets harder to bring down as its own health drops. It carries a deep set of ally heals, and its Faith presses earn Judgement that hands Faith back when it is spent.
- Wears
- Cloth armor and wand, focus, or staff.
- Fights
- At mid range.
- Plays as
- Healer Utility Survivability
- Passive
- Grants increased Guts Threshold and grants increased Guts Damage Reduction based on missing Health.
- Hits with
- Spirit on three and Shadow on two.
The resource loop
Faith starts full and does not regenerate
A fight starts full. It spends down in lumps of 25, 75, 100, 175, 200, 225 and 250. The one level-1 opener refunds 250 a press.
- at the start
- full
- regeneration
- none
- per opener
- +250
- Nochtadh
- +750
- spender lumps
- 25 · 75 · 100 · 175 · 200 · 225 · 250
The kit
Twenty-six abilities, and where you buy them
One class tree granted by level, and three paths bought as a prefix. Nine points to spend, and the first rank of each path is free.
0 / 9 points spent
Class
by levelTend the Enemy
path · 7Tend the Spirit
path · 7Tend the Body
path · 7Figures at
Heals an ally for 2000 Health over 12 seconds.
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Removes up to 2 Debuffs from target ally.
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Resurrects target ally with 25% max Health and Res Sickness.
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Reduces target's Panic by 350.
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Removes all Control Effects and grants immunity to Control Effects for 10 seconds.
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Deals Spirit damage. If target is Linked, reduces healing received by 25% for 4 seconds.
Damage at Tier 2
Midpoint 1,404
Midpoint 1,450
Midpoint 1,544
Links you to an enemy. Reduces their Strength and Attunement while linked.
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Deals Shadow damage over 21 seconds.
Damage at Tier 2
Midpoint 1,141
Midpoint 1,179
Midpoint 1,255
Channels for up to 12 seconds. Spends 150 Health and deals Shadow damage to your Enemy Link each second.
Damage at Tier 2
Midpoint 702
Midpoint 725
Midpoint 772
Deals Spirit damage over 21 seconds.
Damage at Tier 2
Midpoint 877
Midpoint 907
Midpoint 965
For 10 seconds, each time your friendly link is dealt damage, 20% of that damage is prevented, and you are healed for the amount prevented.
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Deals Spirit damage plus additional damage equal to 40% of your missing Health. Heals you for 50% of the damage dealt.
Damage at Tier 2
Midpoint 1,316
Midpoint 1,360
Midpoint 1,448
Spends 1000 Health and heals the target. +40% healing if the target is linked to you.
Healing at Tier 2
Midpoint 3,429
Midpoint 3,543
Midpoint 3,772
Links you to an ally. Grants them increased Physical and Magic Armor Rating while linked.
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Channels for up to 12 seconds. Spends 150 Health and Heals your Friendly Link each second.
Healing at Tier 2
Midpoint 762
Midpoint 787
Midpoint 838
Heals your Friendly Link over time.
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Reduces damage taken by your Friendly Link by 10% for 12 seconds. Double effectiveness while Friendly Link is below 50% Health.
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Grants you immunity to Fire and Lighting damage and your Friendly Link +30% Fire and Lightning Resistance for 6 seconds.
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Removes all Debuffs from your Friendly Link and Heals them for 40% of your missing Health. Heals you both for 2400 Health over 12 seconds.
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Heals the target.
Healing at Tier 2
Midpoint 2,762
Midpoint 2,854
Midpoint 3,038
Grants an ally +60 Physical and Magical Armor Rating for 10 seconds.
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Heals party for 2400 over 12 seconds.
Healing at Tier 2
Midpoint 1,143
Midpoint 1,181
Midpoint 1,257
Heals you for 4500 Health over 6 seconds.
Healing at Tier 2
Midpoint 1,429
Midpoint 1,477
Midpoint 1,572
Heal an ally for 1900 Health.
Healing at Tier 2
Midpoint 2,286
Midpoint 2,363
Midpoint 2,515
Deals Shadow damage and Disarms the target for 3/6 seconds. +50 damage if target is Linked to you.
Damage at Tier 2
Midpoint 877
Midpoint 907
Midpoint 965
Reduces damage taken by party by 50% for 8 seconds.
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