Performer · Viking
Skald
A performer in medium armor with a shield and one song, fighting up close with Chants that land instantly and give their strongest lift in the first moments. Mind carries most of its damage, and it keeps the party lifted while holding up well on its own.
- Wears
- Medium armor, a shield, and instrument.
- Fights
- Up close.
- Plays as
- Control Mobility Damage
- Passive
- All Skald Chants are instant cast, have an immediate effect in addition to the party buff, and provide a much stronger buff for the first 5 seconds after being activated. All Skald Chants also share a Cooldown.
- Hits with
- Weapon damage on six presses (slashing, piercing or crushing by the weapon you carry), and Shadow on two, Mind on five, and Lightning on one.
The resource loop
Focus starts full and does not regenerate
A fight starts full. It spends down in lumps of 75, 200, 250 and 275.
- at the start
- full
- regeneration
- none
- spender lumps
- 75 · 200 · 250 · 275
The kit
Twenty-six abilities, and where you buy them
One class tree granted by level, and three paths bought as a prefix. Nine points to spend, and the first rank of each path is free.
0 / 9 points spent
Class
by levelSagas of Valour
path · 7Sagas of Glory
path · 7Sagas of Victory
path · 7Figures at
Increases your party's Movement Speed while out of Combat.
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Grants your party +10 Spirit and reduces their Panic by 75 every 3 seconds.
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Deals Shadow damage and Fears for 2/5 seconds.
Damage at Tier 2
Midpoint 735
Midpoint 765
Midpoint 853
Removes all Control Effects from your party and grants them immunity to Control Effects for 3 seconds.
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Deals Weapon damage. +50% damage while affected by a Greater Chant Buff.
Damage at Tier 2
Midpoint 1,828
Midpoint 1,902
Midpoint 2,121
Grants you a Health Shield. Grants your party increased Guts Threshold and Guts for 5 seconds, then a weaker buff.
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Deals Weapon damage. +50% damage vs targets suffering from Control effects.
Damage at Tier 2
Midpoint 2,742
Midpoint 2,852
Midpoint 3,181
Grants you Health Shield and Heals you for 1200 Health over 12 seconds.
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Heals you and grants your party increased Physical Armor for 5 seconds, then a weaker buff.
Healing at Tier 2
Midpoint 1,400
Midpoint 1,456
Midpoint 1,624
Deals Weapon damage and Stuns the target for 2/5 seconds.
Damage at Tier 2
Midpoint 1,024
Midpoint 1,065
Midpoint 1,188
Grants party Health Shield, removes all Control effects from them, and grants them immunity to Control effects for 3 seconds.
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Deals Weapon damage to and Snares targets in a cleave.
Damage at Tier 2
Midpoint 731
Midpoint 760
Midpoint 848
Removes Root and Snare effects from you and grants your party increased Movement speed for 5 seconds, then a weaker buff.
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Deals Mind damage in a cone and Snares by 40% for 4/8 seconds.
Damage at Tier 2
Midpoint 735
Midpoint 765
Midpoint 853
Increases Melee Physical damage dealt by 10%.
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Deals Mind damage in an area around you and each of your party members. Grants your party's Direct damage hits added Shadow damage for 5 seconds, a weaker buff.
Damage at Tier 2
Midpoint 468
Midpoint 487
Midpoint 543
Deals Weapon damage and Knocks Back targets in a cleave.
Damage at Tier 2
Midpoint 1,097
Midpoint 1,140
Midpoint 1,272
Deals Mind damage to nearby enemies and increases their damage taken by 30% for 8 seconds.
Damage at Tier 2
Midpoint 1,003
Midpoint 1,044
Midpoint 1,164
Deals Weapon damage and Mind damage in a cleave.
Damage at Tier 2
Midpoint 1,170
Midpoint 1,217
Midpoint 1,357
Deals Lightning damage to nearby enemies and grants your party increaed Magic Armor Rating for 5 seconds, then a weaker buff.
Damage at Tier 2
Midpoint 803
Midpoint 835
Midpoint 931
Deals Mind damage to nearby enemies and decreases their damage dealt by 30% for 8 seconds.
Damage at Tier 2
Midpoint 803
Midpoint 835
Midpoint 931
Deals Shadow damage in a cone and grants your party increaed Melee Damage dealt for 5 seconds, then a weaker buff.
Damage at Tier 2
Midpoint 735
Midpoint 765
Midpoint 853
Deals Mind damage and Charms nearby targets.
Damage at Tier 2
Midpoint 735
Midpoint 765
Midpoint 853
Grants your party a buff that heals them for 35% of their Direct damage dealt for 15 seconds.
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